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281. Empire War - Revised - in Player Features and Ideas Discussion [original thread]
Well, for quite some time now you pay concord some sort of bribe to look away if you shoot other players. Now, have a look at this: Bribes have the tendency to increase over time. Maybe CCP should change the behavior of the war thingy: + The bribe...
- by Katana Seiko - at 2007.02.09 05:20:00
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282. Mineral compression - in Player Features and Ideas Discussion [original thread]
You mean build titanium bars, pyerite bars, nocxium bars and so on? Well, in real life you also have gold bars instead of the gold nuggets... *signed* --- The future begins now - in EVE we live it, in real life we create it!
- by Katana Seiko - at 2007.02.09 04:58:00
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283. EVE sounds & icons for windows... - in Player Features and Ideas Discussion [original thread]
Hey... I just had a look at the old C&C episodes... With each game there was a packet of sounds and icons for windows. Can't you do something similar with the sounds here? For example, the icon for the network could be changed into a stargate... S...
- by Katana Seiko - at 2007.02.09 04:47:00
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284. idea adding the jove to the game .... - in Player Features and Ideas Discussion [original thread]
If TomB ever marries (no idea if he did yet), his wife needs to play a female Jovian... Actually, doesn't have to play more often than TomB himself, but would be nice to see a female Jovian at all... And hey, what about a "Polaris" race? --- The ...
- by Katana Seiko - at 2007.01.23 08:57:00
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285. Ship design: custom texture... - in Player Features and Ideas Discussion [original thread]
I would like to get something like it was in Earth and Beyond. Okay, it had only one ship, but here it comes: The ship was separated into 4 areas: Hull, Wings, Engine, Tail. Now each one of them could be painted in one of 16 differnt colors, 3 of ...
- by Katana Seiko - at 2006.12.28 17:21:00
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286. Eve Mail Enhancements - in Player Features and Ideas Discussion [original thread]
Well, a little improvement like searching in evemails and maybe a daily overview over onlined POS's would be nice... But the market - it's good enough, mails are absolutely unnecessary here - ever tried a look into your wallet? Only the Corp walle...
- by Katana Seiko - at 2006.12.28 16:49:00
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287. we really need a que system for skills - in Player Features and Ideas Discussion [original thread]
There was a system in a browser game that might be helping here... Let me transfer it to this game: For the first two days you get half of the time you miss into a "Time Pot". You can activate it whenever you wish, or simply leave it. Like that, ...
- by Katana Seiko - at 2006.12.04 11:02:00
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288. corpses - in Player Features and Ideas Discussion [original thread]
scary, huh?
- by Katana Seiko - at 2006.09.17 02:42:00
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289. The Combat System - A possable Improvement. - in Player Features and Ideas Discussion [original thread]
I would prefer a "Combat Mode": You get a first person look out of your ship, have a crosshair and fire with all your guns on left mouse button... Gives it back a little bit of real "skill" instead of the training stuff only... It would just need ...
- by Katana Seiko - at 2006.09.17 02:41:00
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290. Garbage dump - in Player Features and Ideas Discussion [original thread]
I would suggest an other appearance: A "Garbage Belt" for every Station in a system. You mine Garbage Clots of different types and get something like Metal Scraps, Condensed Alloy, Crystal Compound and such. Maybe even at a random rate up to the a...
- by Katana Seiko - at 2006.09.17 02:31:00
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291. Decloakers random idea - in Player Features and Ideas Discussion [original thread]
What about something like a decloak battery like the warp scrambling battery? Maybe with a pulse every 30 seconds that deactivates the cloak devices of all ships in range, but they can't cloak again very fast after they are uncloaked... Maybe with...
- by Katana Seiko - at 2006.09.16 23:17:00
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292. Local Overview - in Player Features and Ideas Discussion [original thread]
Can we have some minor changes to the system chat? Color the outline of the character portraits... Those you are at war with having a red outline? The ones from your Corp with a green outline? Your alliance with a blue outline? Would really be nic...
- by Katana Seiko - at 2006.09.16 23:11:00
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293. Idea: Proximity alarm - in Player Features and Ideas Discussion [original thread]
...help afk or macro miners with that? no...
- by Katana Seiko - at 2006.09.16 23:02:00
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294. corpses - in Player Features and Ideas Discussion [original thread]
it should be possible to reprocess them... maybe for ectoplasm, and if you can have a good "corpse salvaging" skill, maybe you can regain some implants (maybe some cybernetics needs too? maybe with level 1 only level 1 implants can be regained and...
- by Katana Seiko - at 2006.09.16 23:00:00
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295. Altering "Agents" Adress book - in Player Features and Ideas Discussion [original thread]
I don't know if you noticed that too, but when I looked into that tab recently, I found 150 Agents, most of them had no FP with me and no RP... First: I want to have only those in my Adress book I ever spoke with (I usually stay with one agent for...
- by Katana Seiko - at 2006.08.29 09:06:00
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296. Pirate "Miscellaneous" - name it!! - in Player Features and Ideas Discussion [original thread]
There's something about the GUI that bothers me: When I'm fighting NPC pirates, there is a little countdown timer over my ship data (whatever you call the round thing in the lower middle of the screen) that says - as an example "Blood Mollower Mis...
- by Katana Seiko - at 2006.08.29 07:58:00
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297. Tractor Beam Boost - in Player Features and Ideas Discussion [original thread]
well, 80 km by 500m/s makes nearly three minutes to tractor the can :)
- by Katana Seiko - at 2006.08.29 07:19:00
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298. POS building - in Player Features and Ideas Discussion [original thread]
There is something I've noticed about the POS I have built... Well, you (might) know that you get green boxes around the structures you are about to build. But now sometimes you get a notice like "You can't place that there, there's something in t...
- by Katana Seiko - at 2005.11.06 09:37:00
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